I have also prepared most of the terrain textures - the road is already done, so it's time to remap those 20 km of terrain. Then modelling tweaks and mesh improvement. At the end - objects - I guess I can take some of them from original track. Stay tuned for more news!
Tuesday, April 21, 2015
Clocaenog progress - a first view
I have finished the landscape around the route - I think it looks interesting, so it's time to show how the stage will look. Very fast track, sometimes surprising with technical series of bends and hidden intersections.
I have also prepared most of the terrain textures - the road is already done, so it's time to remap those 20 km of terrain. Then modelling tweaks and mesh improvement. At the end - objects - I guess I can take some of them from original track. Stay tuned for more news!
I have also prepared most of the terrain textures - the road is already done, so it's time to remap those 20 km of terrain. Then modelling tweaks and mesh improvement. At the end - objects - I guess I can take some of them from original track. Stay tuned for more news!
Saturday, April 18, 2015
A mystery solved!
Wednesday, April 15, 2015
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